#pragma once

class MsgBox
{
	Dialog* m_dialog;
	void OnYesButton(UIButton<MsgBox>* pButton);
	void OnNoButton(UIButton<MsgBox>* pButton);
	ui32 m_return;
public:
	MsgBox(ui32 x, ui32 y, ui32 sizeX, ui32 sizeY, std::string title, std::string szText);
	~MsgBox();
	ui32 Show(bool fBlocking = true);
};